Index

Matthew Spokes (York St. John University, UK)

Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games

ISBN: 978-1-83867-432-8, eISBN: 978-1-83867-431-1

Publication date: 28 August 2020

This content is currently only available as a PDF

Citation

Spokes, M. (2020), "Index", Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video Games, Emerald Publishing Limited, Leeds, pp. 169-170. https://doi.org/10.1108/978-1-83867-431-120201001

Publisher

:

Emerald Publishing Limited

Copyright © 2020 Matthew Spokes


INDEX

Index

Affect
, 3, 13, 42–53, 55, 57, 65, 67, 70–71, 77, 84, 96, 102, 146, 150, 153

Agency
, 2, 8, 12–13, 33, 39–40, 64, 67, 73–74, 76–78, 80–81, 85, 95–96, 98, 104, 106, 108–111, 117, 119, 121, 124, 126–132, 136–137, 143–144, 146–147, 151

Ash, James
, 50–52, 146

Awe
, 1, 3, 11–12, 28, 38, 44, 48, 58, 61, 64, 81, 83–102, 118, 126, 143, 145–146, 149, 151

Baillie, John
, 11, 19–22, 24, 28

Bandwidth
, 50–52, 95, 134, 146

Bogost, Ian
, 5, 12, 67

Burke, Edmund
, 11, 16–17, 20–26, 28, 39, 40, 84, 89, 91, 101, 104, 106–107, 120, 127, 149

Computational others
, 12, 104, 112–113, 115–117, 119, 136–138, 147

Death
, 44n1, 125–144, 147

Deleuze, Gilles
, 12, 29, 31, 34–38, 53, 55, 60, 84, 96–97, 100, 112, 124, 126–127, 135–137, 140–141, 143, 147, 149–150

Dennis, John
, 10, 16, 18–22, 28, 43, 70, 84, 87–88, 94, 101, 104–107, 118, 122, 136, 149

Failure
, 125–144, 147

Fear
, 12, 103–124

immediate/visceral
, 12, 105, 110–119, 121–123, 141, 147

structural/external
, 110–111, 119–123

the uncanny
, 12, 105, 110, 115–119, 121–123

Fedorova, Ksenia
, 31, 37–39, 41, 43, 54, 73, 85, 129, 133, 149

Flow
, 37, 39–41, 85, 124, 126, 128, 130, 132, 134, 140, 143, 147

Gerard, Alexander
, 11, 16, 19–22, 28, 84, 94, 101, 149

Guyau, Jean-Marie
, 47–52, 56, 64–65, 69, 76, 78, 81, 84, 95, 105, 107, 108, 115, 123, 133, 146, 153

Hudson River School
, 94, 99, 101

Interactivity
, 8, 39, 43, 49, 66, 73, 95

Jenkins, Henry
, 8, 10, 12, 66–67, 72, 76, 87, 92, 100, 105, 146, 152

Juul, Jasper
, 6–8, 126–128, 130, 132, 136, 138

Kant, Immanuel
, 16–17, 21, 23–27, 31–39, 40, 81, 102, 104, 107, 110, 113, 122–123, 127, 134, 141, 149–150

Kristeva
, 105, 113–114

Longinus
, 12, 16–19, 21, 28, 37–38, 43, 64–69, 73, 76, 80, 84, 118, 146, 149–150

Ludology
, 7, 66

Lyotard, Jean-Francois
, 24, 29, 31, 34–38, 84, 124, 126–127, 137, 141–142, 149–150

Massumi, Brian
, 45–46, 49, 52–53

Metaxis
, 56–58, 60–61, 65, 86, 114, 122, 128, 147, 149

Murray, Janet
, 8, 12, 71, 73, 77, 85, 128

Narrative
, 66–76

Play
, 5–7, 10, 133, 147

Realism
, 85–89, 101

Repetition
, 125–144

Rhetoric
, 63–81

Shields, Rob
, 52–58, 65, 110, 148–149

Simulation
, 10, 37, 53–54, 69, 71, 73, 75–76, 86–88, 90–91, 95, 101, 114, 140, 143

Spectrum
, 6, 8, 12, 17, 23, 52, 65, 98, 105, 108, 110–111, 113, 118–119, 122, 146–147

Stuplimity
, 41, 124, 126, 134, 147

Sublime

as dynamical
, 16, 25

as gamified
, 11, 29, 31, 38–42

as mathematical
, 25

as opposed to the beautiful
, 55

as rhetorical
, 12, 70, 102, 146

as technological
, 37–38

Transmission
, 47–49, 51–59, 61, 64–65, 70–71, 76–78, 81, 87, 89–90, 95, 97, 99, 102, 108, 110, 114, 123, 126, 131, 133, 142–144, 146, 151, 153

Video games
, 2, 4–5, 10, 13, 37, 39–40, 44, 48, 50, 67, 110, 120, 141, 149, 151

as designed environments
, 12, 36, 54, 68, 70, 96–97, 99–100, 108–109, 127–128

as narratives
, 8

as possibility spaces
, 3

as proxy
, 140

as representational
, 6, 21–24, 37, 61, 64, 66, 68, 87, 108, 120, 147–148

operational rules
, 12, 97, 109–111, 116–117, 120–123, 126, 133–134, 138, 142–143, 146, 148

Virtual
, 12–13, 42, 44, 53–58, 65, 86

Assassin’s Creed: Origins
, 12, 125

Assassin’s Creed: Odyssey
, 12, 84–89

Bioshock
, 12, 23, 105, 112, 114, 116–117

Elite: Dangerous
, 12, 84, 97–100

Fallout 4
, 2, 13, 57, 120, 142–143, 148

Five Nights at Freddy’s
, 12, 103

God of War
, 12, 64, 69

Outlast
, 12, 114, 119, 121, 129, 147–148

P.T.
, 12, 117, 148

Power

35

Prince of Persia: Sands of Time
, 75, 83

Red Dead Online
, 12, 97–100

Red Dead Redemption 2
, 4, 92–95

Sekiro: Shadows Die Twice
, 12, 41

Silent Hill
, 2, 12, 64

SOMA
, 20, 111, 117, 121, 123

Spaces
, 2-3, 49, 59, 88, 96

Super Mario Galaxy
, 12, 60, 95–97

That Dragon, Cancer
, 12, 33, 64

The Binding of Isaac
, 12, 41, 133

The Getaway
, 86

The Walking Dead
, 12, 64

The Witcher 3: The Wild Hunt
, 12, 19, 89–92

To The Moon
, 12, 137, 142