Conceptualizing consumer experiences in cyberspace
Abstract
The purpose of this paper is to address consumer experiences in cyberspace and which aspects of technology brought about these experiences. This paper proposes a conceptual model of technology and consumer experiences within virtual space by drawing from various literatures outside of marketing that have extensively studied the Internet phenomenon. Building from research in these diverse areas, two constructs are proposed that help describe consumer experiences in virtual space: telepresence and bricolage. Also examines aspects of cyber technology that give rise to these consumer experiences and projects what the consequences of these experiences may be as they apply to marketing.
Keywords
Citation
Shih, C.(E). (1998), "Conceptualizing consumer experiences in cyberspace", European Journal of Marketing, Vol. 32 No. 7/8, pp. 655-663. https://doi.org/10.1108/03090569810224056
Publisher
:MCB UP Ltd
Copyright © 1998, MCB UP Limited