Table of contents
Conducting educational escape rooms during a global pandemic
Robert Ross, Richard Hall, Sarah RossEscape room-based learning is a new educational game-based learning trend which embeds student learning within an exciting escape room scenario. Ordinarily these educational…
The emergence of digital learning in higher education: a lesson from the COVID-19 pandemic
Abdullah Al Masud, Md. Alamgir Hossain, Sukanta Biswas, Afroza Parvin Ruma, Kazi Shoyebur Rahman, Saurabh TagoreThe coronavirus disease 2019 (COVID-19) has a significant influence on many aspects of life, including education. As a result, the education system in emerging nations such as…
Student satisfaction and intention to use e-learning during the Covid-19 pandemic
Ivana Nedeljković, Dragana Rejman PetrovićThe aim of this paper is to determine the differences in students' attitudes related to online and traditional teaching, then to determine the level of student satisfaction with…
Virtual communication adoption by educational leaders: moderating role of perceived risk and benefits
Saurabh Gupta, Nidhi MathurThe objective of this study was to analyse the effects of major determinants on VCT adoption intention among higher educational leaders. Also, this study aims to investigate how…
Detecting AI-generated essays: the ChatGPT challenge
Ilker CingilliogluWith the advent of ChatGPT, a sophisticated generative artificial intelligence (AI) tool, maintaining academic integrity in all educational settings has recently become a…
New perspective of learning objects in e-learning system
Meryem Amane, Karima Aissaoui, Mohammed BerradaTogether, learning objects (LOs) and e-pedagogical practices have the potential to improve the performance of e-learning systems in several ways. They can make e-learning more…
ISSN:
2056-4880Renamed from:
Campus-Wide Information SystemsOnline date, start – end:
2015Copyright Holder:
Emerald Publishing LimitedOpen Access:
hybridEditor:
- Prof Glenn Hardaker