Table of contents
Impact of COVID-19 on reading behaviors and preferences: investigating high school students and parents with the 5E instructional model
Cimei Dai, Dickson K.W. ChiuThis research explored how COVID-19 affects Shenzhen high school students' reading behavior and preference and their parents' attitudes toward reading during the lockdown.
Towards personal learning environment by enhancing adaptive access to digital library using ontology-supported collaborative filtering
V. Senthil Kumaran, R. LathaThe purpose of this paper is to provide adaptive access to learning resources in the digital library.
Reflecting the trends in the academic landscape of special education using probabilistic dynamic topic modeling
Muhammad Inaam ul haq, Qianmu Li, Jun HouSpecial education is the education segment that deals with the students facing hurdles in the traditional education system. Research data have evolved in the domain of special…
SciBR-M: a method to map the evolution of scientific interest - A case study in educational data mining
Luis Zárate, Marcos W. Rodrigues, Sérgio Mariano Dias, Cristiane Nobre, Mark SongThe scientific community shares a heritage of knowledge generated by several different fields of research. Identifying how scientific interest evolves is relevant for recording…
Online course quality evaluation from the perspective of knowledge management: analysis of online reviews
Shanshan Shang, Chenhui DuWith the increasing popularity of online courses, their quality has become a public concern. Based on the perspective of knowledge management, this study aims to identify…
Which quality determinants cause MOOCs continuance intention? A hybrid extending the expectation-confirmation model with learning engagement and information systems success
Yung-Ming ChengThe purpose of this study is to propose the research model integrating the expectation-confirmation model with the views of learning engagement (LE) and extending DeLone and…
How gamification and social interaction stimulate MOOCs continuance intention via cognitive presence, teaching presence and social presence?
Yung-Ming ChengThis study's purpose is to propose a research model based on the stimulus-organism-response (S-O-R) model to examine whether gamification and social interaction as environmental…
ISSN:
0737-8831Online date, start – end:
1983Copyright Holder:
Emerald Publishing LimitedOpen Access:
hybridEditors:
- Dr Dickson K.W. Chiu
- Dr Kevin K.W. Ho