From Pong to PS3: How Video Games Enhance Our Capacity to Learn and Build Community
Transforming Learning Environments: Strategies to Shape the Next Generation
ISBN: 978-1-78190-014-7, eISBN: 978-1-78190-015-4
Publication date: 4 October 2012
Abstract
Multiple intelligence, cognitive thinking, and sensory theories provide the framework for understanding how to improve learning and learning environments for students. Research involving the use of a multimodal video game to enhance student learning is discussed. It is proposed in the chapter that multimodal and multiplayer video games make use of sensory-rich interactions to engage users, create meaningful experiences, and often facilitate communication between people located all over the world. Multiple learning theories are addressed and evaluated in order to bring to light issues and areas for investigation when designing technology-rich learning environments. Implications of the findings in relation to connections with gaming technologies, capacity for community building, and next steps for investigating ideal designs for 21st century learning environments are discussed.
Keywords
Citation
Gelles, L.M. (2012), "From Pong to PS3: How Video Games Enhance Our Capacity to Learn and Build Community", Miller, F.S. (Ed.) Transforming Learning Environments: Strategies to Shape the Next Generation (Advances in Educational Administration, Vol. 16), Emerald Group Publishing Limited, Leeds, pp. 193-214. https://doi.org/10.1108/S1479-3660(2012)0000016013
Publisher
:Emerald Group Publishing Limited
Copyright © 2012, Emerald Group Publishing Limited