Enhancing student engagement through simulation in programming sessions
International Journal of Information and Learning Technology
ISSN: 2056-4880
Article publication date: 5 March 2018
Abstract
Purpose
The purpose of this paper is to explore the use of a simulator for teaching programming to foster student engagement and meaningful learning.
Design/methodology/approach
An exploratory mixed-method research approach was adopted in a classroom-based environment at a UK university. A rich account of student engagement dimensions (behavioural, affective/emotional, and cognitive) was captured through descriptive and inferential statistical analysis. This was triangulated through reflective and in-depth validation of open-ended questions.
Findings
Results show higher behavioural and emotional engagement in simulator-based sessions, but relatively low cognitive engagement when compared with traditional programming sessions. A strong interweaving relationship between these three dimensions is evident in both the traditional and simulator approaches. Therefore, a balanced distribution of the dimensions is recommended for effective planning and delivery of programming sessions.
Research limitations/implications
Student engagement is multidimensional as it includes various internal and external/ecological factors. This study did not consider external factors, such as family and societal influence; it focused on the classroom-based environment.
Originality/value
This study critically examined the use of simulation as a means to foster student engagement in programming sessions. Findings suggest that a balanced activities within the three engagement dimensions can facilitate meaningful learning.
Keywords
Acknowledgements
The authors would like to thank Professor Tansy Jessop, Research Informed Teaching, Southampton Solent University, UK, and Dr Nick Whitelegg, Module Leader, Developing for the Internet, Southampton Solent University, UK. The authors also like to thank Solent Learning and Teaching Institute, Southampton Solent University, UK for funding this research.
Citation
Isiaq, S.O. and Jamil, M.G. (2018), "Enhancing student engagement through simulation in programming sessions", International Journal of Information and Learning Technology, Vol. 35 No. 2, pp. 105-117. https://doi.org/10.1108/IJILT-09-2017-0091
Publisher
:Emerald Publishing Limited
Copyright © 2018, Emerald Publishing Limited