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Game of Werewolves: XXI Century Spanish Werewolves and the Conflict of Masculinity

Gender and Contemporary Horror in Film

ISBN: 978-1-78769-898-7, eISBN: 978-1-78769-897-0

Publication date: 13 March 2019

Abstract

The Spanish lycanthrope arrived successfully to Spanish screens with The Mark of the Wolfman (Eguiluz, 1968), introducing iconic actor and scriptwriter Paul Naschy as werewolf Waldemar Daninsky. This persona would be later developed in more depth in The Werewolf Versus the Vampire Woman (Klimovsky, 1970) and Curse of the Devil (Aured, 1972). Furthermore, Daninsky’s construction responded to the historical repressive context of Francoist Spain, and the strong ideal of masculinity imposed and promoted under the fascist regime (Pulido, 2012).

After a long hiatus in the horror genre, the more recent film Game of Werewolves (Martínez Moreno, 2011) revisits the figure of the Spanish lycanthrope by introducing two different sets of characters embodying two different types of masculinity and, more significantly, by linking the strong, traditional male identity to the myth of the werewolf, paying homage to Waldemar Daninsky.

Thus, through the film’s historically contextualized textual analysis, the chapter seeks to study the myth of the werewolf in twenty-first-century Spain, in relation to the changes in the masculine identity and the historical context to which it refers, exploring the struggle of men to move from the traditional male identity imposed during the dictatorship to a more progressive one.

Keywords

Citation

Baena-Cuder, I. (2019), "Game of Werewolves: XXI Century Spanish Werewolves and the Conflict of Masculinity", Holland, S., Shail, R. and Gerrard, S. (Ed.) Gender and Contemporary Horror in Film (Emerald Studies in Popular Culture and Gender), Emerald Publishing Limited, Leeds, pp. 39-51. https://doi.org/10.1108/978-1-78769-897-020191004

Publisher

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Emerald Publishing Limited

Copyright © 2019, Irene Baena-Cuder