Index
Trine Syvertsen
(University of Oslo, Norway)
Digital Detox: The Politics of Disconnecting
ISBN: 978-1-78769-342-5, eISBN: 978-1-78769-339-5
Publication date: 30 March 2020
This content is currently only available as a PDF
Citation
Syvertsen, T. (2020), "Index", Digital Detox: The Politics of Disconnecting (Society Now), Emerald Publishing Limited, Leeds, pp. 149-153. https://doi.org/10.1108/978-1-78769-339-520201008
Publisher
:Emerald Publishing Limited
Copyright © 2020 Trine Syvertsen
INDEX
Note: Page numbers followed by “n” indicate notes.
Addiction
, 11–14
Addictive behaviours
, 12
Algorithms
, 26, 54
Amazon
, 5, 68, 86
Ambivalence
, 9, 14, 25, 74, 86, 123
Analogue devices
, 90–92
Analysis (of user data)
, 26
Anti-media activism
, 73
Apple
, 45, 68
Apps deletion
, 86–88
AppStore
, 40
Attention
attention-capturing problem
, 28–29
avoiding
, 43–45
economy
, 6, 23, 27–31
Automation
, 26, 54
Big, anticompetitive, addictive and destructive to democracy (BAADD)
, 100
Big data
, 54–55, 67
Binge publishing
, 39
Blocking
, 88–90
Board games
, 91
Casual games
, 34–35
Center for Humane Technology
, 44, 117
Checking cycles
, 38, 42, 81
Chronic information syndrome
, 30
Class and education
, 103–104
Cloud computing
, 54, 67–68
Context collapse
, 20
Conversation and community
, 105–108
Data analysis
, 67–68
Data processing
, 51
Decluttering
, 8, 74, 86–87, 96
Deregulation
, 8, 52, 55–56
Destructive industry
, 113–116
Diagnostic and Statistical Manual of Mental Disorder (DSM-V)
, 13
Digital
, 92
declutter
, 86
divide
, 67–69
free tourism
, 4–5
government
, 53
literacy framework
, 65–66
minimalism
, 86
oxygen
, 53
solutions
, 50
strategy documents
, 55
Digital detox
, 1–3, 24n4, 38, 73, 94
addiction
, 11–14
books
, 91
in context
, 101–104
detoxing stories
, 104–105
emergence
, 6–8
norms, roles, responsibilities
, 118–121
personal view
, 8–11
problem
, 3–6
three Ps
, 15–21
Digital Detox Company
, 59
Digital media
, 2, 84, 114
regulation
, 73
Digital Sabbaths
, 77, 81
Digitalisation
, 7, 28–29, 50
Digitisation
, 50
‘Dumb’ phone
, 97n3
Elite
, 69, 104
Email
, 58–60
EU Audiovisual Media Services Directive
, 63
European Commission
, 51–53
Everybody online
, 51–53
Face-to-face conversation
, 107–108, 118
Facebook
, 4, 10, 14, 18–21, 26, 29, 31–33, 37, 42, 45, 47n1, 62–64, 67–68, 74, 78, 81, 86–88, 91–92, 100, 106, 108, 115–116
Facebook addiction
, 12
Facebook messenger
, 112
Facebook-refusers
, 16, 87
quitfacebookday
, 20
Factiva
, 3–4
FarmVille (Facebook game)
, 35
Fear of Missing Out (FOMO)
, 4, 17, 92–93
Flight mode
, 89
Gaining and Avoiding Attention
, 43–45
Games and gamification
, 34–36
Gaming disorder
, 13, 34
General Data Protection Regulation
, 63
Global aquarium
, 19
Google
, 37, 45, 68
HBO
, 39
Hold (app)
, 90, 116–118
Individualism
, 75–76
Information
addiction
, 30
and communication technologies
, 51
fatigue
, 30
and hyper-historic society
, 51
liberalism
, 113–116
overload
, 30
Innovative digital products
, 92
Instagram
, 32, 47n1, 90, 112, 116, 118
Institutional regulations for restricting mobile phone
, 84
Internet-disconnection experiment
, 58
Internet-of-things
, 54
Intrusive media
, 44, 118, 122
Intuitive model
, 28
Journalism
, 116
Joy of Missing Out (JOMO)
, 4, 17, 92–95
Media
, 27–31, 43
literacy
, 65–66, 123
production and distribution
, 26
resistance
, 7, 24n4, 92, 101–102, 121
Medietilsynet
, 64, 71n2
Memoirs
, 11
Messages
, 58
Microsoft
, 68
Mindfulness
, 8, 74, 76, 78, 82, 92, 96, 111
Mobile hotels
, 84
Mobile phone
, 4, 17, 41, 58, 67, 83, 84
Motivation
, 15–21
Muting
, 88–90
Neoliberal principles
, 53
Neoliberal shift in communication and information policies
, 52
Netflix
, 39, 63
addiction
, 39
News
, 26, 32, 36–40, 42–43, 70, 94, 114–116, 119
Norms
, 118–121
Norwegian Media Authority
, 64
OECD
, 53, 55
Offline periods (see also Screen-free zones; Time management)
, 2, 77–80
Offline is the new luxury
, 68, 92
Online
, 2
games
, 34
media
, 49, 81
news
, 37
state
, 53–55
Overuse of media
, 14
Participatory turn
, 58
Perpetual time famine
, 18
Phone restrictions
, 84
Phubbing
, 4
Platforms
, 86–88
Post-industrial society
, 51
Presence
, 15–17
Prevailing culture of self-optimisation
, 7
Privacy
, 19–21
Productivity
, 17–19
productivity apps
, 90
Regulation
, 7, 14, 51–52, 60–63, 65, 70, 71, 84, 115
Regulators
, 52, 63, 66
Resistance
, 3, 9, 50, 60–63, 71, 87, 118, 122, 124n4
Responsibilities/responsibilisation
, 118–121
not to use apps
, 64–66
for social problems to individuals
, 55–58
Retro or light phone
, 90–92
‘Right to disconnect’
, 61–62
Screen wall
, 4
Screen-free zones (see also Offline periods; Time management)
, 82–85
Self-help
, 11, 75–77, 91
Self-improvement
, 75
Self-leadership
, 76
Self-optimisation
, 7–8, 74–77, 90–93, 100, 120
Self-regulating media
, 120
Self-regulation
, 50, 52, 74–75
Silence and depth
, 108–111
Smartphone
, 1–4, 6, 10, 12, 17–18, 26, 40–43, 46, 58–59, 70, 73, 76, 78, 80, 84, 86, 88–90, 103–104, 108, 111–114, 116, 120
Snapchat
, 32, 36–37, 47n1, 66, 106, 116
Social graphs
, 21
Social media
, 2, 26, 36–37, 81, 103
checking
, 84–85
stickiness
, 31–33
State digitisation policies
, 51
Stickiness
, 31–33
Streaming
, 36–40
Subscription
, 27–28
Surviving work
, 111–113
Tech activism
, 116–118
Techclash
, 100
Three As
, 26
Three Ps
, 15
presence
, 15–17
privacy
, 19–21
productivity
, 17–19
Time management (see also Offline periods; Screen-free zones)
, 80–82
Time-pressure
, 80
Twitter
, 37, 47n1
Video
, 36–40
games
, 34
Vinyl
, 91–92
Wellbeing tools
, 45
Wellness tourism
, 8
White Spot app
, 68–69
Workfulness
, 82
World Health Organization (WHO)
, 13, 34
YouTube
, 18, 39–40, 63, 85, 99, 106
Zuckerberg, Mark
, 45, 62–63, 99
Zynga
, 35
- Prelims
- 1. Introduction: Do We Have a Problem?
- 2. What is the Problem? Intensifying the Quest for Attention
- 3. You are the Problem! Everybody Online and Self-Regulation
- 4. Managing the Problem. Disconnection and Detox
- 5. The Problem is Personal – and Social: Making Sense of Digital Detox
- References
- Index